Mega Man Unity Engine
Mega Man is on a training simulation, facing some old foes. Dr. Light's graphics budget was pretty low.
Playable version of an open source Mega Man fangame I made long ago. I recently did some bug fixing, so here it is on itch.io as well! You can find the open source Unity version on GitHub, as well as an executable version of the project there.
Github: https://github.com/MegaChibisX/MegaMan-Unity-8Bit-Engine
X (formerly Twitter): https://twitter.com/MegaChibisX
YouTube: https://www.youtube.com/channel/UCLUchoxOLzfMRTqqz46t08A








Comments
Log in with itch.io to leave a comment.
this game was fun! my only real gripe is that the collision was a bit wonky at times and the controls on the controller i was using was really borked (speed gear on start, start was on L2 it was all over the place) but nicely done!
I made this a while back, and some things could definitely be done better ^^;
I'm glad you enjoyed it though!
That start on L2 is wild, that's definitely not by design xD
What controller were you using?
This is an amazing game!
Also(Spoilers), it was both annoying and cute when I just spammed every single goddamn weapon in the game at the final phase of Roll's boss fight, only to die two seconds later, and she did a little victory thing depending on how I was killed. Ended up having to use the Rush Adapter and the P-Chip -005 thing in the shop to even out the score lol
I'm excited you like it! It's been a fun game to make :D
LMAO that's really unfortunate. I got a bit creative with her fight, as I used a 3D model and could do some fun stuff.
That P-Chip -005 was added as a sneaky way to help people, glad you took advantage of it!
Amazing Mega Man fangame,I might come here and play for a second time!
Glad you enjoyed it!
I made it a while ago and it definitely has some issues, but I'm happy it brings people happiness!! :D